Ad-funded progression on Immutable zkEVM

Fiat ad revenue becomes on-chain XP

A plug-and-play progression layer for games: rewarded ads convert fiat into an XP token and cross-game inventory. No Web3 expertise required.

UnityJavaScriptNo walletsAdMob ready

<1 hour

Integration time

100%

On-chain verified

0

Gas fees for players

Built withImmutable zkEVMGoogle AdMobUnityVercel

The Economic Model

Fiat ad revenue funds everything.

Rewarded ads generate real revenue. We allocate it transparently: player rewards, creator shares, buyback/stabilization, and platform operations all enforced on-chain.

Player rewards funded by ad completion
Creator-configurable revenue sharing
Transparent vault disbursements
  1. 01

    Earn XP from ads

    Players watch rewarded ads, generating fiat revenue that funds the entire reward economy.

  2. 02

    Cryptographic verification

    Signed receipts prove ad completion. XP tokens mint on Immutable zkEVM instant, gasless, auditable.

  3. 03

    Progress across all games

    XP powers global battle passes, per-game progression, and a cross-game inventory of NFT identity assets.

Platform Principles

Non-negotiable foundations.

Zero wallet friction

Players start instantly as guests. Wallet binding is progressive only when they want to trade or withdraw.

Web2 developer experience

Feels like integrating analytics or ads. No blockchain expertise required we abstract it all.

Transparent revenue sharing

On-chain vaults with fixed splits at deployment. Withdrawals protected by multi-sig and scheduled disbursements.

Cross-game progression

Global XP, per-game battle passes, missions, and NFT identity assets that persist everywhere.

Feels like Web2

Integration that doesn't require blockchain expertise.

Familiar SDK patterns like analytics or ads. Initialize with your gameId, show rewarded ads, verify receipts, and credit XP. We handle the rest.

Test harness for CI

Simulated ads + deterministic receipts for integration testing.

Battle pass composer

Configure tiers, missions, and rewards no code required.

Minimal integration contract
import { init, auth, ads, rewards } from '@xp-sdk/core';

await init({ gameId: 'your-game-id', env: 'production' });
await auth.loginGuest();

const session = await ads.requestAd({ placementId: 'level-complete' });
await ads.show(session.id);

// On adComplete, receipt is issued
const verified = await rewards.verifyReceipt(receipt);
if (verified) {
  // Grant in-game value
}
TypeScript + full API referenceReceipt-verified rewards
Live Platform Stats

Growing Every Second

Watch our community thrive in real-time. These numbers update live as players earn XP and creators build amazing experiences.

2.5M
Active Players
Live
847.0M
XP Distributed
Live
156
Games Integrated
1.2M
Ads Watched Today
Live
142
Countries
$12.5M
Revenue Generated
Live
Live Activity

Join a Thriving Community

Watch real players earning XP, unlocking achievements, and leveling up across our network of games. This is happening right now—join them!

XP Earned
Rewards Claimed
Achievements
Level Ups

Recent Activity

Updates live

Loved by Players, Creators & Publishers

Don't just take our word for it. Here's what our community has to say about Funstack.

Alex Chen

Alex Chen

Competitive Gamer

"I've earned over 50,000 XP just by watching a few ads between matches. The best part? I can use these rewards in any game I play. It's changed how I think about mobile gaming."
XP Earned:52,340
Sarah Miller

Sarah Miller

Casual Player

"Finally, a rewards system that respects my time. I play puzzle games during my commute and RPGs at night all my progress connects. No more starting from zero!"
Games Played:12
Marcus Johnson

Marcus Johnson

Streaming Enthusiast

"The leaderboard competition is addictive! Competing with friends across different games adds a whole new layer to gaming. Plus, zero gas fees mean I actually keep what I earn."
Global Rank:#247
Jamie Rodriguez

Jamie Rodriguez

Indie Game Developer @ Pixel Dreams Studio

"Integration took us less than 2 hours with the Unity SDK. Our players love earning XP, and our ad revenue increased by 340% because players actually want to watch ads now."
Monthly Revenue:$12,500
David Park

David Park

Lead Developer @ CloudBurst Games

"The battle pass tools saved us months of development. We launched our first season pass in just 2 weeks, and player retention jumped 67%. The analytics dashboard is incredibly insightful."
Retention Increase:+67%
Elena Volkov

Elena Volkov

Technical Director @ Frost Interactive

"We were skeptical about blockchain gaming, but Funstack handles all the complexity. Our players don't even know they're using blockchain they just see seamless rewards across games."
Games Integrated:4
Michael Torres

Michael Torres

VP of Product @ Apex Gaming Group

"Rolling out XP across our portfolio of 23 games transformed our player retention. Users who play multiple games have 4x higher LTV. The enterprise support team is exceptional."
Portfolio LTV:+312%
Lisa Chang

Lisa Chang

Director of Monetization @ Rising Star Entertainment

"The white-label solution lets us maintain our brand identity while benefiting from the XP ecosystem. GDPR and COPPA compliance out of the box saved us enormous legal costs."
Legal Savings:$180K

Join the ad-funded progression network.

Players earn XP from rewarded ads. Creators share revenue. The entire ecosystem grows together transparently, on-chain.